Newsletters > Issue #53: πŸ’Ž Your Sketch Library Is Not a Design System, and Is Disney Being Creepy with Data? πŸ€”


Issue #53, Thursday February 15

Hello! When it comes to anything animation related, even in app design, Disney is never too far from a mention. We saw it this week in a great article on character animation,
and then again, a bit less expectedly in an article on data privacy. Is Disney World’s monitoring a bit too invasive? Find out in section 1.

There are 9 more awesome links in the tools section. Notable highlights include:
  • A new screen design tool called Phase 🚀 
  • A set of free space icons 👾👽
  • A prototyping series for 3D environments using Unity. 🖖
Thanks for reading, and much love this Valentine’s week! 😘


Top Reads This Week

7 recommended reads from the publication and beyond

1. Design Systems: Why Snowflakes Are Counterintuitively Integral
 

1. Design Systems: Why Snowflakes Are Counterintuitively Integral

 
Mike Rivera introduces the concept of design ‘Snowflakes’: those one-off elements being driven out in
the adoption of design systems.

  ​ 
 
 
 

2. How to Mix RGB Colors More Effectively
 

2. How Disney World Solved the User Tracking Problem

 
Privacy concerns are more common than ever. Vivian Qu wonders how Disney World are using guest data.

  ​ 
 
 
 

What if Spotify had Stories? – Prototypr
 

3. Top 5 Principles of Character Animation

 
Motion designer, Igor Pavlinskiy talks us through his journey into character animation.

  ​ 
 
 
 

What if Spotify had Stories? – Prototypr
 

4. If Nobody Reads Your Research, Did it Happen?

 
Caitria O’Neill explains how bright researchers may be conducting brilliant UX studies, but their findings
never see light of day due to poor communication.

  ​ 
 
 
 

5. The Secret to Great Designβ€Šβ€”β€ŠA Good Read – Prototypr
 

5. Designing for Augmented Reality

 
Alexandra Olarnyk show us how to move away from the confinement of ‘wireframed boxes’ and into the infinite
space of AR.

  ​ 
 
 
 

6. Mobile App With Facial Recognition Feature: How To Make It Real
 

6. 11 Tips For Designing High-Converting Landing Pages

 
Designlab explain how you can create a high-converting landing page design of your own. 

  ​ 
 
 
 

How to Design an Effective Landing Page – Prototypr
 

7. When Famous Logos Swap Colour Palettes

 
This is a funny one – Dom Carter forces  famous logos to take on new meanings by switching their colour palettes.

  ​ 
 
 
 


Tools and Guides of the Week

9 tools and guides to check out

Witeboard
 

1. Meet Phase — { hi! }

 
Phase.com introduce their Digital Design product — Re-worked from the ground up. It’s due to be released in Summer 2018.

  ​ 
 
 
 

CSS Colour Gradients with GradPad, beautiful CSS color gradient generator for your designs
 

2. Your Sketch Library Is Not a Design System

 
Brad Frost highlights how you can’t build working software out of Sketch files, and offers tips to help you prioritise the creation of real UI components.

  ​ 
 
 
 

3. How to Streamline Your UI/UX Workflow with Figma
 

3. How to Streamline Your UI/UX Workflow with Figma

 
Nicole Saidy shows us how to save 90% of your time on your next project by creating reusable components
in Figma (a bit like Sketch Symbols).

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4. Free Space Icons - Hand Drawn Icons
 

4. Free Space Icons – Hand Drawn Icons

 
Looking for some awesome and free space icons? Of course you are – grab them here 🚀👽

  ​ 
 
 
 

Prototyping a flight augmented reality app – Prototypr
 

5. Prototyping a Flight Augmented Reality App

 
Chris Jacobs uses Sketch and Facebook Design’s Origami Studio to prototype for AR. Check out his
process.

  ​ 
 
 
 

6. Modularising iOS Apps into Powerful Reusable Kits
 

6. Modularising iOS Apps into Powerful Reusable Kits

 
Arpit Agarwal explains how his team at Zomato enabled iOS kits (UI, Commons, Networking, Models, Controls)
to be shared between multiple apps.

  ​ 
 
 
 

Prototyping a flight augmented reality app – Prototypr
 

7. GradPad CSS Gradient Generator

 
With GradPad CSS gradient generator, you can create lovely CSS colour gradients using a pretty intuitive web UI that works nicely for touch interfaces.

  ​ 
 
 
 

8. Prototyping UI in Unity
 

8. Prototyping UI in Unity

 
Mike Mariano is creating a 9 part tutorial series on prototyping in Unity. If you’re at all interested in AR or
VR, Unity is the tool to know – learn it here for free. 

  ​ 
 
 
 

9. 30 great UI Kits for iOS
 

9. 30 great UI Kits for iOS 

 
Lisa Dziuba of FlawlessApp share some free goodies for those of iOS people interested in UI design. Here are 30+ iOS
11 UI kits & design tips!

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Prototypr Deals
 

Check out Prototypr Designer Deals

 

Get discounts on a range of design products from our friends in the community.

 

👋 Thanks for reading

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