Newsletters > Issue #39: Mixed Reality User Flows and Tips for an Aspiring Designer πŸ™










Mixed Reality User Flows and Tips for an Aspiring Designer πŸ™





Hi

Ever participated in a 30 Day Challenge? Well now is your perfect chance – this month 3 designers from 3 different parts of the world show us how to do it. Check it out in section 1.

Section 2 is packed with gems this week too! We have:

  • πŸ“Έ A machine learning app that enhances low resolution images
  • πŸ‘€ A sneak peak at InVision Studio
  • πŸš€ An exploration into prototyping for VR from Shopify

Plus much more πŸ€™πŸ½ hope you like it!

Top Reads This Week

7 recommended reads from our publication and beyond

1. UX Bootcamp: 3 Women, 3 Countries, 30 Days

Gabi, Rochelle and Natalia are 3 designers from 3 different parts of the world, all taking part in a 30 day UX challenge together through the month of November. Follow along on their journey ✈️


30 day challenge

2. Whiteboard Design Language v0.1

Jonathan Gorczyca envisions a common whiteboard language for Product, UX, and UI people.


Check it out!

3. Tips for an Aspiring Designer

Laura Martini tells the story of how she helped a friend transition from development to design.


Get the tips

4. We Often Forget the Brand When Evaluating UX

Ksenia Sternina, Head of UX Research at Mail.Ru and formerly of Google, explores the relationship brands have on user perception when it comes to search engines.


Read more

5. Mixed Reality User Flows: A New Kind of Template

Lillian Warner teaches us how to create user flows for mixed reality, explaining how regular formats of user flow can get cluttered pretty quickly.


Read more

6. What if Spotify made a Podcast App?

Spencer Camp questions whether a stand-alone Podcast app is necessary for Spotify.


Read the case study

7. Fake Designs Yield Real Results

Daniel Burka, design partner at Google Ventures, looks back at how ‘fake design’ helped his career.


Read the post

Tools and Guides of the Week

9 tools and guides this week

1. 10 Things I Took Away From Invision Studio’s Demo

Being a resident of NYC, Christian Tanaka was fortunate enough to attend the first public demo of InVision Studio. These are his takeaways.


Check it out!

2. Introducing: Figma Pages

Figma Pagesβ€Š brings an extra layer of organizational control to Figma. Divide assets into separate documents without leaving files.


Read the update

3. Abstract, Kactus or Plant?

Marie Lu Vinh surveys the different apps and approaches to doing version control in Sketch as a designer.


Learn version control

4. Affinity 1.6

Both Affinity Photo and Affinity Designer have just received fantastic new updates.


Read the update

5. Poly by Google

Poly by Google is a library of free 3D objects for augmented and virtual reality apps.


Explore 3D

6. Expo: Rapid VR

Get starter code and assets that allow you to jump into VR within minutes of creating a new project.


Prototype for VR

7. Let’s Enhance

Let’s Enhance uses machine learning to enhance low resolution JPEG images, boosting resolution 4x times


Enhance images

8. Designer Lynx

A comprehensive list of links for all your UI needs. Colour, tools, type, icons, resources & guides, we’ve got your back.


Get the links

9. iPhone X and STUDIO

STUDIO is a UI design tool to create a Minimum Viable Product(MVP). They’ve just released support for the iPhone X – check it out!


Design for iPhone X

πŸ‘‹ Thanks for reading

Thanks for reading – send us a reply to this email if you want to make any suggestions or just let us know what’s up.

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