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VR Prototyping with Marvel

Marvel | Maxime De Greve VR is slowly but surely going mainstream. It feels like we’ve been waiting forever for the technology to go from huge installations like this to the living room of consumers in the form of PlayStation VR and HTC Vive. In the next 3 years, Forrester predicts that over 52 million virtual reality headsets will be sold and earlier this year, Samsung revealed they’ve already sold 5 million Gear VRs. However it still feels like the tools and processes needed to lower the barrier of entry