HomeNewsA Hyper Reality World — Human Experience Design Principles & VR Case Study

A Hyper Reality World — Human Experience Design Principles & VR Case Study



UX Planet — Medium | Tica Lin Experience design takeaways from Walking Dead Horror Night at Universal Studio, Sleep No More, and Void VR Ghostbusters: Dimension That night in Walking Dead Years ago when I lived in Japan, I had a mind-blowing night at Universal Studio Osaka from the walking dead halloween event. It was long before the opening of the permanent Walking Dead attraction in 2016. The pebble streets and old buildings formed the mysterious western zombie world. When the ambulance alarmed and the zombies all crawled out from trunks toward