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VR and Mixed Reality Resources

Published on | Prototyping: From UX to Front End — Medium Jae Salavarrieta VR, AR and Mixed Reality Resources I spend a lot of time on research and competitive analysis when I go through any projects. Especially when I’m working on any VR, MR, or AR projects, each is slightly different from the other and even there are tools now already that help speed up the process faster. I still feel its a huge learning curve for anyone that’s not already a game developer. It’s not only an interactive workflow

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