HomeNewsUser Interface in The Legend of Zelda: Breath of the Wild

User Interface in The Legend of Zelda: Breath of the Wild



Published on | Prototyping: From UX to Front End — Medium Melody Sabouri I have been obsessed with The Legend of Zelda: Breath of the Wild since it came out on the Nintendo Switch. This game is extremely fun to play because there are so many things to explore and do. Since I have spent so much of my time playing this game, I have come to notice a few things that could be tweaked to enhance the user experience during game play. Dead-end when reaching maximum items to be stored One