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Optical adjustments in components

Published on | Prototyping: From UX to Front End — Medium Anton Lovchikov Every time you look at a computer interface, your brain is trying to fool you. No matter how hard you try to make things look aligned — the eye of the beholder will often disagree, due to a way we are wired to perceive objects in real life. So, as designers, the only option we have is to fool viewer’s brain back. In this article, I will show you few things to compensate for when designing components. Take a