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Monsters, Playful interactions and Animated SVGs



Published on | Prototyping: From UX to Front End — Medium Trevor Byron I’ve been designing medical software for the past year. It’s easy for medical software to feel dry, overly clinical and a bit boring. So I’ve decided to challenge myself by making as many playful and goofy interactions as possible, whenever I can. I’ve been exploring playful interactions to appear on occasion to keep our end users entertained and at the end of the day, more engaged. It’s been fun. Check out some of the codepens below (lots
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