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In defense of skeuomorphism

Published on | Prototyping: From UX to Front End — Medium Alan Sien Wei Hshieh It’s not just about graphic design Skeuomorphism gets a bad rap. Before the “rise of flat design”, speaking of skeuomorphism, the principle of emulating real-world items in interaction design elicited thoughts of reading apps with paper textures, and radio apps with faux brushed metal and large dials. Perhaps the company most synonymous with skeuomorphism is Apple, circa 2008. Opening the Contacts app on Mac OS X threw the user into a physical book, complete with pages,