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How we created a VR app for Unicef



Published on | Prototyping: From UX to Front End — Medium Joost Reus In the second half year of academic year 2016/2017 the Virtual Reality Experience Minor at the University of Applied Sciences took place. With an interdisciplinary team consisting of students of Multimedia Design, ICT, Civil Engineering and Fashion Branding, Unicef asked us to create a VR application that would gather more awareness among (young) millenials. Unicef pitched the following research question: How can we reach a younger target group through VR/AR/Gamification and make them contribute to our mission? They