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How To Get Started In User Interface (UI) Design

Published on | Prototyping: From UX to Front End — Medium Designlab Illustration: Patrick Multani / Text: Andrew Wilshere In Part 1 of this series, we explored the history of user interface design, from MS-DOS and Windows 1 through to iOS and Material Design. In this second installment, we take a look at what UI design means in today’s market, and examine what separates good and bad interfaces. We also discuss why looks aren’t everything. Finally, we sneak a peek at some of the new patterns emerging in UI design — including Google’s “Fuchsia”

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