HomeNewsGamifying a web browser — The Design Process

Gamifying a web browser — The Design Process

Published on | Prototyping: From UX to Front End — Medium Akhil Dakinedi This post is a documentation of the “messy middle” of the design process. The goal is to expose the ambiguity, uncertainty, and craziness of it all. It will show how we went about making design decisions in a major feature of our core product by prototyping, testing, and iterating with real users over the course of four months. The product context here is actually extremely important, so let’s start with a brief background of the company objectives and

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