HomeNewsDesigning experiences for Virtual Reality: Lessons from the physical world.

Designing experiences for Virtual Reality: Lessons from the physical world.



Published on | Prototyping: From UX to Front End — Medium Yisela Alvarez Trentini The principles we use to create effective VR and AR interactions have existed for as long as we have walked this earth. Credit: Jonas Tana, CC When the Internet was new, UX Designers were still a thing to come. I will never forget the first Javascript plugin I used: A typewriting effect that spit out green letters to form a terribly long and silly welcome message. It took forever to load and it was completely useless, but nobody else