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Design Principles for Augmented Reality (Part 2)

Published on | Prototyping: From UX to Front End — Medium Skjoldbroder “How Might We use Augmented Reality — Part 2”. There are many great suggestions for how we might use Augmented Reality (AR). Luke Wroblewski initiated a super interesting conversation about this, and ideas are pouring in from designers worldwide. In an earlier article, I categorised some of these ideas and came up with a bunch of new ones based on these categories. Afterwards, I wondered whether AR would be necessary to implement these ideas. You could do it with AR — but would