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Creating User Flows for Mixed Reality



Published on | Prototyping: From UX to Front End — Medium Lillian Warner The rules for mixed reality content creation are still in flux. This is an exciting time to be working in mixed reality because there isn’t a standard way of designing yet. Once more content is created, the audience for mixed reality will grow, and we’ll be able to see which designs work and which don’t. Working as a group named Team HoloGlass, my teammates and I designed and developed a holographic artist portfolio for the Microsoft HoloLens. Our