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Color Cycling in Pixel Art

Published on | Prototyping: From UX to Front End — Medium Stephen Schroeder If you’ve ever played a PC game from the 90s, you may have seen a particular kind of animation where certain pixels on the screen quickly switched through a small set of values: The fens castle in “Conquests of the Longbow” Neato! But what exactly is going on? This technique, also known as palette swapping, works by changing the color mappings of an indexed image. To be more clear, imagine a paint-by-numbers image: Each number corresponds to a single location

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