HomeNewsBuilding quality products, and teams

Building quality products, and teams

Published on | Prototyping: From UX to Front End — Medium Vivienne Kay Illustration: Vivienne Kay I recently looked 4 brilliant mobile developers in the eye(s) and confessed, “I just created another giant headache for you all.” But before the sobbing got too loud, I explained why. It was an uncomfortable moment — my design decisions meant more work for the team. I had pivoted in light of new information (the final build would impact some screens’ layout), which triggered my gut-check questions for quality control: • “Is this product something people will not