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AR-First Mobile second



Published on | Prototyping: From UX to Front End — Medium Matt Miesnieks The Product Design challenges of doing AR on Smartphones Apps desgined for the unique abilitites of the new medium of AR will demand a complete rethink of how we design digital products With the launch of ARKit, we are going to see AR apps become available for ~500 million iPhones in the next 12 months and at least triple that in the following 12 months (as we can now include the numbers of ARCore supporting devices from Google).